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Re: Next Sentence (NS) glitch; FF 32 45
- Subject: Re: Next Sentence (NS) glitch; FF 32 45
- From: Xywrite3plus@xxxxxxxx
- Date: Fri, 13 Dec 2002 10:51:16 EST
Thanks, Adriano and Robert, for the clarity on FF 32 45. I'm glad, though,
we cross posted, and I was able to dope this out before you sent the answer
key. (I'd hoped to get to it before 4 AM--Robert's posting--but it came to me
on the walk home from work, no computer at hand. I noticed it precisely
because the DOS Lister gave it away--hex 2E in the raw code listing gave, of
course, a period, whereupon it clicked that that was ASCII 46, period.) Talk
about use/mention!
And yes, now two oddities: the one Robert points out about the limits of NS
and PS, and the one I mention in my earlier posting: why would a period in
some other processor turn up in XyWrite 3.55 as a 3-byte period? Presumably
Xy is the only game around that uses that coding?
Peter Brown
psjrbrown@xxxxxxxx